MetaMox
COMMANDER · DECK
@Parasitfuntag · 2026-08-23
Nekusar, the Mindrazer
DECK $
$2,640.55
MYTHIC
9
RARE
69
UNCOMMON
14
COMMON
8
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

21 cards

Enchantment

5 cards

Artifact

16 cards

Sorcery

12 cards

Instant

8 cards

Land

37 cards
NAMECOSTPRICE
MONEY CARDS·81 CARDS·$2,105.55
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Creature

18 cards

Enchantment

4 cards

Artifact

14 cards

Sorcery

12 cards

Instant

8 cards

Land

25 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
30121162153944536+
COLOR
U: 20 pipsB: 30 pipsR: 15 pipsC: 101 pips
TYPES
Land37
Nonbasic34
Basic3
Swamp6
Island5
Mountain5
Creature22
Human5
Wizard5
Phyrexian4
Demon3
Horror3
Elder2
Rogue2
Spirit2
Archer1
Assassin1
Construct1
Dauthi1
Dragon1
Drake1
Hag1
Orc1
Praetor1
Serpent1
Vedalken1
Zombie1
Outlaws3
Party7
Artifact18
Phyrexian2
Construct1
Equipment1
Horror1
Sorcery12
Enchantment8
Demon1
Hag1
Instant8
Legends12
Historic28
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS7 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Exile your library
  • Win the game
Bracket 1
doesn’t raise the bracket
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite lifeloss
  • Near-infinite card draw
  • Near-infinite draw triggers
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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