COMMANDER · DECK
Horobus
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
6 cardsInstant
12 cardsLand
12 cardsMAYBE9 CARDS
Creature
5 cardsEnchantment
1 cardArtifact
1 cardSorcery
2 cardsMONEY CARDS·40 CARDS·$191.41
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Creature
10 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
2 cardsInstant
4 cardsLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic11
Basic25
Swamp26
Desert1
Creature25
Human6
Rogue4
Demon2
Insect2
Phyrexian2
Vampire2
Wizard2
Zombie2
Archer1
Berserker1
Dauthi1
Dinosaur1
Dog1
Elder1
Elk1
Golem1
Knight1
Minion1
Mutant1
Myr1
Nightmare1
Ogre1
Orc1
Scarecrow1
Shaman1
Sorcerer1
Spirit1
Wurm1
Outlaws4
Party6
Artifact21
Elk1
Golem1
Insect1
Myr1
Phyrexian1
Scarecrow1
Instant12
Sorcery6
Enchantment5
Legends4
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
locks the table
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy any number of creatures opponents control
- Lock
Bracket 3
locks the table
- Destroy any number of nontoken creatures whenever a black creature enters the battlefield under your control
- Destroy any number of nontoken creatures whenever a creature dies
- Lock
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
41 cards not in the pool
NOT IN THE POOL · 41
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