COMMANDER · DECK
Blue Stax
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
8 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
14 cardsInstant
32 cardsLand
7 cardsMONEY CARDS·41 CARDS·$511.33
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Creature
6 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
4 cardsInstant
12 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Instant32
Land30
Nonbasic6
Basic24
Island25
Sorcery14
Artifact11
Equipment2
Horror1
Phyrexian1
Scarecrow1
Creature9
Human5
Wizard5
Artificer1
Horror1
Merfolk1
Noble1
Octopus1
Phyrexian1
Scarecrow1
Party5
Enchantment6
Legends5
Historic16
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 3
locks the table
- Opponents can't cast creature spells
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Infinite mill for target opponent
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 24 cards not in the pool
BANNED · 3
NOT IN THE POOL · 24
Comments · 0
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