COMMANDER · DECK
Blim commander
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
18 cardsEnchantment
19 cardsArtifact
12 cardsSorcery
10 cardsInstant
4 cardsLand
6 cardsMAYBE28 CARDS
Creature
6 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
3 cardsInstant
4 cardsMONEY CARDS·39 CARDS·$228.53
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Creature
15 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
1 cardInstant
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic4
Basic32
Mountain16
Swamp16
Enchantment20
Aura9
Demon1
Creature19
Goblin4
Demon3
Human3
Rogue3
Beast2
Minion2
Phyrexian2
Cleric1
Construct1
Drake1
Frog1
Golem1
Horse1
Imp1
Pirate1
Zombie1
Outlaws4
Party4
Artifact15
Equipment4
Construct1
Golem1
Horse1
Sorcery10
Instant4
Legends3
Historic18
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game at the beginning of their next upkeep
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
41 cards not in the pool
NOT IN THE POOL · 41
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