MetaMox
COMMANDER · DECK

Borby

Bracket 3 · Upgraded
@Bubby boy · 2026-05-27
Borborygmos Enraged
DECK $
$136.01
MYTHIC
4
RARE
29
UNCOMMON
17
COMMON
50
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

19 cards

Enchantment

5 cards

Artifact

3 cards

Sorcery

14 cards

Instant

12 cards

Battle

1 card

Land

13 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Glint-Horn Buccaneer + Keen Sense: early arguably two-card combo, for four mana or less, pieces included
  • Magmakin Artillerist + Keen Sense: early arguably two-card combo, for four mana or less, pieces included
  • Magmakin Artillerist + Snake Umbra: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00111142133746536+
COLOR
R: 30 pipsG: 41 pipsC: 85 pips
TYPES
Land45
Nonbasic11
Basic34
Forest19
Mountain17
Creature20
Druid5
Human3
Pirate3
Elemental2
Goblin2
Minotaur2
Treefolk2
Badger1
Berserker1
Cyclops1
Dinosaur1
Dragon1
Dryad1
Dwarf1
Elf1
Gnome1
God1
Noble1
Shaman1
Warrior1
Wurm1
Zombie1
Outlaws3
Party1
Sorcery15
Arcane1
Instant12
Enchantment7
Aura2
God1
Siege1
Artifact3
Equipment1
Battle1
Siege1
Legends6
Historic9
LAND PROBABILITY
45 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.2%
TURN 524.0%
TURN 642.5%
TURN 759.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Group
Color
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