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COMMANDER · DECK

Vorels Hidden Madness

Bracket 4 · Optimized
2016-03-19
143 CARDS (LIMIT 100)NO COMMANDER
DECK $
$836.57
MYTHIC
17
RARE
62
UNCOMMON
36
COMMON
29
MAIN143 CARDS

Planeswalker

5 cards

Creature

54 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

23 cards

Sorcery

7 cards

Instant

9 cards

Land

23 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·57 CARDS·$645.21
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Planeswalker

4 cards

Creature

23 cards

Enchantment

6 cards

Artifact

15 cards

Sorcery

1 cards
NAMECOSTPRICE

Instant

4 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 3 extra-turn cards — chaining turns is Bracket 4
  • Sage of Hours + Ezuri, Claw of Progress: infinite extra turns
  • Sage of Hours + Master Biomancer + Deadeye Navigator: infinite extra turns
  • Magistrate's Scepter + Contagion Engine + Doubling Season: infinite extra turns
  • and 4 more combos that bear on the bracket, listed below
  • 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
COMBOS · 7
CURVE
50121182253224125126+
COLOR
U: 55 pipsG: 84 pipsC: 207 pips
TYPES
Creature54
Elf9
Human9
Wizard9
Hydra5
Mutant4
Rogue4
Spirit4
Druid3
Elemental3
Merfolk3
Shaman3
Snake3
Construct2
Horror2
Insect2
Ooze2
Phyrexian2
Warrior2
Bard1
Bird1
Centaur1
Drake1
Frog1
Fungus1
Goat1
God1
Incarnation1
Ouphe1
Rhino1
Shapeshifter1
Spike1
Squid1
Outlaws4
Party15
Land37
Nonbasic21
Basic16
Forest9
Island9
Gate1
Artifact25
Construct2
Equipment2
Enchantment9
God1
Instant9
Sorcery7
Arcane1
Planeswalker5
Jace2
Kiora1
Tamiyo1
Tezzeret1
Legends14
Historic39
LAND PROBABILITY
37 LANDS · 143 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 431.2%
TURN 563.3%
TURN 683.5%
TURN 793.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite green manaInfinite proliferate
Infinite untap of artifacts you controlInfinite colored manaInfinite mana artifacts you control can produce
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite untap of artifacts you controlInfinite colorless manaInfinite mana artifacts you control can produce
Group
Color
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