COMMANDER · DECK
It's Questing Time
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
5 cardsArtifact
1 cardSorcery
17 cardsInstant
17 cardsLand
4 cardsMAYBE4 CARDS
Enchantment
1 cardArtifact
2 cardsLand
1 cardMONEY CARDS·39 CARDS·$273.68
Sign in to save your threshold.
Creature
16 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
5 cardsInstant
9 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic3
Basic33
Forest33
Creature24
Beast5
Elf4
Druid3
Elemental3
Human2
Shaman2
Spirit2
Bear1
Cat1
Demigod1
Dinosaur1
Dryad1
Elder1
Frog1
God1
Incarnation1
Spellshaper1
Spike1
Warlock1
Outlaws1
Instant17
Sorcery17
Enchantment7
Demigod1
God1
Artifact1
Legends8
Historic9
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 23 cards not in the pool
BANNED · 1
NOT IN THE POOL · 23
Comments · 0
No comments yet.