MetaMox
COMMANDER · DECK
2021-07-15
DECK $
$256.18
MYTHIC
5
RARE
24
UNCOMMON
20
COMMON
49
COMMAND2 CARDS
MAIN98 CARDS

Planeswalker

1 card

Creature

9 cards

Enchantment

9 cards

Artifact

9 cards

Sorcery

7 cards

Instant

26 cards

Land

21 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00161182143644536+
COLOR
U: 10 pipsR: 55 pipsC: 91 pips
TYPES
Land37
Nonbasic19
Basic18
Mountain12
Island6
Desert1
Instant26
Arcane1
Creature11
Pirate5
Goblin2
Human2
Siren2
Warrior2
Berserker1
Dwarf1
Elemental1
Fish1
Lizard1
Minotaur1
Orc1
Scout1
Wizard1
Outlaws5
Party3
Artifact10
Equipment8
Enchantment10
Aura4
Sorcery7
Planeswalker1
Jeska1
Legends8
Historic16
LAND PROBABILITY
37 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.8%
TURN 537.9%
TURN 660.0%
TURN 776.7%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite draw triggers
  • Infinite rummaging
  • Infinite self-discard triggers
  • Near-infinite damage
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Near-infinite damage
  • Near-infinite self-discard triggers
  • Near-infinite draw triggers
Group
Color
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