COMMANDER · DECK
Copy of - Zirda Cedh
No bracket · Banned2020-04-11
BANNED: 2 CARDS
DECK $
$3,949.77
MYTHIC
11
RARE
62
UNCOMMON
12
COMMON
15
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
24 cardsEnchantment
4 cardsArtifact
21 cardsSorcery
6 cardsInstant
16 cardsLand
18 cardsMONEY CARDS·69 CARDS·$3,151.56
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Creature
21 cardsEnchantment
4 cardsArtifact
19 cardsSorcery
3 cardsInstant
13 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Lion's Eye Diamond + Auriok Salvagers — Bracket 4, early two-card combo, with no mana to spend
- Zirda, the Dawnwaker + Grim Monolith — Bracket 4, early two-card combo, with no mana to spend
- Zirda, the Dawnwaker + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land28
Nonbasic16
Basic12
Plains9
Mountain7
Creature25
Human13
Soldier6
Goblin5
Cleric4
Wizard3
Artificer2
Ranger2
Rogue2
Advisor1
Angel1
Archer1
Bird1
Cat1
Construct1
Elemental1
Fox1
God1
Pirate1
Thopter1
Outlaws3
Party9
Artifact24
Equipment2
Cleric1
Construct1
Human1
Thopter1
Vehicle1
Instant16
Sorcery6
Enchantment5
God1
Legends9
Historic31
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colored manaInfinite storm countReturn some artifact cards from your graveyard to your hand
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens