COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
5 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
18 cardsInstant
33 cardsLand
11 cardsMAYBE3 CARDS
Sorcery
2 cardsInstant
1 cardsMONEY CARDS·30 CARDS·$158.58
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Creature
1 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
7 cardsInstant
13 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Mizzix of the Izmagnus + Frantic Search + Reiterate: early arguably two-card combo, for four mana or less
- Mizzix of the Izmagnus + Pyretic Ritual + Reiterate: early arguably two-card combo, for four mana or less
- Mizzix of the Izmagnus + Desperate Ritual + Reiterate: early arguably two-card combo, for four mana or less
- one extra-turn card — fine from Bracket 2 up
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 4
- Mizzix of the Izmagnus + Frantic Search + Reiterate — Bracket 3, early arguably two-card combo, for four mana or less
- Mizzix of the Izmagnus + Pyretic Ritual + Reiterate — Bracket 3, early arguably two-card combo, for four mana or less
- Mizzix of the Izmagnus + Desperate Ritual + Reiterate — Bracket 3, early arguably two-card combo, for four mana or less
- Mizzix of the Izmagnus + Seething Song + Reiterate — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic9
Basic28
Island19
Mountain11
Instant33
Arcane1
Sorcery18
Artifact6
Horror1
Phyrexian1
Creature6
Wizard4
Goblin3
Horror1
Merfolk1
Phyrexian1
Shaman1
Weird1
Party4
Enchantment2
Legends3
Historic9
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite storm count
Bracket 2 · arguably two-card combo, for six mana or lessInfinite magecraft triggersInfinite red manaInfinite storm count
Infinite magecraft triggersInfinite red manaInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite magecraft triggersInfinite red manaInfinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite copies of instant and sorcery spells on the stackInfinite magecraft triggersInfinite red manaInfinite storm count
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite magecraft triggersInfinite red manaInfinite storm count
Infinite magecraft triggers
+ 39 CARDS NOT IN PRECON
+ Aetherize+ Anticipate+ Arcane Denial+ Chromatic Lantern+ Compulsive Research+ Contentious Plan+ Cyclonic Rift+ Desperate Ritual+ Disdainful Stroke+ Divination+ Expropriate+ Fireball+ Fork+ Frantic Search+ Guttersnipe+ Leyline of Anticipation+ Mystic Remora+ Mystical Dispute+ Narset's Reversal+ Negate+ No Escape+ Opt+ Pieces of the Puzzle+ Primal Amulet // Primal Wellspring+ Pyretic Ritual+ Reiterate+ River's Rebuke+ Riverglide Pathway // Lavaglide Pathway+ Run Away Together+ Scour All Possibilities+ Scour from Existence+ Shivan Reef+ Spell Pierce+ Spell Shrivel+ Spell Swindle+ Steam Vents+ Tezzeret's Gambit+ Unsubstantiate+ Unwind
- 38 PRECON CARDS NOT IN DECK
- Act of Aggression- Arjun, the Shifting Flame- Awaken the Sky Tyrant- Blatant Thievery- Blustersquall- Broodbirth Viper- Call the Skybreaker- Chain Reaction- Charmbreaker Devils- Counterflux- Desperate Ravings- Dominate- Dragon Mage- Echoing Truth- Etherium-Horn Sorcerer- Gigantoplasm- Illusory Ambusher- Izzet Guildgate- Jace's Archivist- Lone Revenant- Meteor Blast- Mirror Match- Reins of Power- Rite of the Raging Storm- Rogue's Passage- Seal of the Guildpact- Sleep- Spinerock Knoll- Stolen Goods- Temple of the False God- Terramorphic Expanse- Thought Reflection- Urza's Rage- Vivid Crag- Vivid Creek- Warchief Giant- Word of Seizing- Worn Powerstone