COMMANDER · DECK
1000 cards but spxin
@riven · 2026-09-17
316 CARDS (LIMIT 100)ILLEGAL: 3 CARDS
DECK $
$1,625.25
MYTHIC
71
RARE
174
UNCOMMON
49
COMMON
211
COMMAND1 CARD
Creature
1 cardMAIN315 CARDS
Planeswalker
20 cardsCreature
132 cardsEnchantment
31 cardsArtifact
47 cardsSorcery
36 cardsInstant
23 cardsLand
26 cardsSIDEBOARD189 CARDS
Instant
1 cardLand
2 cardsMONEY CARDS·162 CARDS·$1,186.61
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Planeswalker
13 cardsCreature
46 cardsEnchantment
21 cardsArtifact
36 cardsSorcery
20 cardsInstant
11 cardsLand
15 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature133
Sphinx57
Human28
Wizard20
Bird7
Phyrexian7
Cleric6
Spirit6
Hero5
Illusion4
Rogue4
Advisor3
Elder3
Homunculus3
Horror3
Merfolk3
Noble3
Shapeshifter3
Villain3
Avatar2
Drake2
Elemental2
Monk2
Praetor2
Scientist2
Warrior2
Angel1
Archer1
Artificer1
Cat1
Construct1
Detective1
Doctor1
Dragon1
Dwarf1
Eye1
Faerie1
Fish1
Giant1
God1
Golem1
Jace1
Lord1
Mutant1
Nightmare1
Otter1
Rabbit1
Rebel1
Robot1
Saga1
Shark1
Soldier1
Squid1
Time1
Toy1
Utrom1
Vedalken1
Changeling2
Outlaws4
Party32
Artifact56
Book2
Phyrexian2
Shapeshifter2
Sphinx2
Vehicle2
Construct1
Equipment1
Golem1
Horror1
Infinity1
Robot1
Stone1
Toy1
Utrom1
Sorcery38
Human1
Wizard1
Enchantment33
Aura2
Case2
Avatar1
Horror1
Phyrexian1
Praetor1
Saga1
Land27
Nonbasic27
Island4
Plains4
God1
Instant24
Planeswalker21
Jace16
Teferi3
Chandra1
Human1
Teyo1
Wizard1
Legends91
Historic135
LAND PROBABILITY
26 LANDS · 315 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 473.2%
TURN 595.3%
TURN 699.4%
TURN 799.9%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 1
EXTRA TURNS · 2
COMBOS28 COMBOS
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite mill
Bracket 3
locks the table
- Opponents can't cast instant spells during their turns
- Opponents can't cast sorcery spells
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite untap of legendary creatures you control
- Infinite mana legendary creatures you control can produce
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite draw triggers for target opponent
- Near-infinite lifegain triggers for opponents
- Near-infinite lifegain for opponents
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite +1/+1 counters on a creature
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite mana legendary creatures you control can produce
- Infinite untap of legendary creatures you control
Bracket 1
doesn’t raise the bracket
- Infinite looting
- Infinite self-discard triggers
- Infinite draw triggers
- Near-infinite card draw for each opponent
- Near-infinite draw triggers for each opponent
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers for all players
- Infinite rummaging for all players
- Infinite self-discard triggers for all players
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite looting
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Infinite draw triggers
- Infinite looting
- Near-infinite card draw
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite looting
- Infinite self-discard triggers
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Near-infinite card draw
- Near-infinite colorless mana
- Near-infinite creature tokens
- Near-infinite ETB
- Near-infinite looting
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Infinite self-discard triggers
- Near-infinite +1/+1 counters on a creature
- Near-infinite mana permanents you control can produce
- Near-infinite untap of permanents you control
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Infinite self-discard triggers
- Near-infinite +1/+1 counters on a creature
- Near-infinite mana permanents you control can produce
- Near-infinite untap of permanents you control
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite power for a creature until end of turn
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Near-infinite card draw
- Near-infinite colorless mana
- Near-infinite creature tokens
- Near-infinite ETB
- Near-infinite looting
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Infinite draw triggers
- Near-infinite +1/+1 counters on a creature
- Near-infinite card draw
- Near-infinite looting
- Near-infinite untap of permanents you control
- Near-infinite mana permanents you control can produce
- Near-infinite energy counters
Bracket 1
doesn’t raise the bracket
- Put all creature cards from your library onto the battlefield
Bracket 1
doesn’t raise the bracket
- Win the game
Bracket 1
doesn’t raise the bracket
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Win the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite lifeloss
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite card draw for opponents that control a Wedding Ring
Bracket 1
doesn’t raise the bracket
- Infinite self-discard triggers
- Near-infinite creature ETB
- Infinite draw triggers
- Near-infinite creature tokens
- Near-infinite card draw
- Near-infinite untap of all creatures
- Near-infinite looting
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
3 cards not in the pool
NOT IN THE POOL · 3
DUEL COMMANDER
Not legal
3 banned cards, 3 cards not in the pool
BANNED · 3
NOT IN THE POOL · 3
CEDH
Not legal
- 3 cards not in the pool
NOT IN THE POOL · 3
BRAWL (HISTORIC)
Not legal
107 cards not in the pool
NOT IN THE POOL · 107
Comments · 0
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