COMMANDER · DECK
Tolarian Academy Student Counseling Center
Bracket 3 · Upgraded2020-07-14
DECK $
$503.39
MYTHIC
7
RARE
41
UNCOMMON
17
COMMON
35
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
32 cardsEnchantment
5 cardsArtifact
13 cardsSorcery
1 cardInstant
23 cardsLand
2 cardsMONEY CARDS·53 CARDS·$391.96
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Planeswalker
2 cardsCreature
17 cardsEnchantment
5 cardsArtifact
13 cardsInstant
16 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Naru Meha, Master Wizard + Sublime Epiphany: early arguably two-card combo, for four mana or less, pieces included
- Illusionist's Bracers + Aphetto Alchemist: early arguably two-card combo, for four mana or less, pieces included
- Naru Meha, Master Wizard + Ghostly Flicker: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Naru Meha, Master Wizard + Sublime Epiphany — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Illusionist's Bracers + Aphetto Alchemist — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Naru Meha, Master Wizard + Ghostly Flicker — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 36 cards not in the pool
BANNED · 2
NOT IN THE POOL · 36
CURVE
COLOR
TYPES
Creature33
Wizard16
Human14
Moonfolk3
Shapeshifter3
Faerie2
Rogue2
Spirit2
Advisor1
Construct1
Dinosaur1
Drake1
Drone1
Elder1
Elemental1
Giant1
God1
Illusion1
Ninja1
Sorcerer1
Spellshaper1
Thopter1
Outlaws2
Party18
Instant23
Land23
Nonbasic1
Basic22
Island22
Artifact15
Construct1
Equipment1
Thopter1
Enchantment6
God1
Planeswalker2
Jace2
Sorcery1
Legends10
Historic25
LAND PROBABILITY
23 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 436.8%
TURN 570.3%
TURN 688.6%
TURN 796.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite LTBInfinite ETBInfinite death triggersInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite death triggersInfinite ETBInfinite LTBInfinite magecraft triggersInfinite card draw for any number of playersInfinite draw triggers for any number of players
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Artifact with MV = 0
Infinite colorless manaInfinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite landfall triggersInfinite mana lands you control that enter the battlefield untapped can produceInfinite blinking of artifactsInfinite blinking of landsInfinite blinking
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana artifacts you control can produceInfinite mana creatures you control can produceInfinite untap of artifacts you controlInfinite untap of creatures you control
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