MetaMox
COMMANDER · DECK

Selenia, Dark Angel (DryTurtle on Moxfield)

Bracket 3 · Upgraded
@burble · 2024-05-17
Selenia, Dark Angel
DECK $
$239.45
MYTHIC
14
RARE
31
UNCOMMON
21
COMMON
34
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

17 cards

Enchantment

11 cards

Artifact

17 cards

Sorcery

10 cards

Instant

6 cards

Land

11 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Vampire Hexmage + Celestial Convergence: arguably two-card combo, for six mana or less, pieces included
  • Celestial Convergence + Hex Parasite: arguably two-card combo, for six mana or less, pieces included
  • Near-Death Experience + Wall of Blood: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00611121339495166+
COLOR
W: 37 pipsB: 46 pipsC: 167 pips
TYPES
Land35
Nonbasic9
Basic26
Plains13
Swamp13
Artifact21
Angel1
Book1
Elk1
Equipment1
Insect1
Kirin1
Phyrexian1
Creature18
Angel5
Human4
Demon2
Phyrexian2
Wizard2
Advisor1
Archon1
Avatar1
Cleric1
Elk1
Equipment1
Insect1
Kirin1
Minion1
Nightmare1
Rebel1
Shaman1
Vampire1
Wall1
Party3
Enchantment11
Sorcery10
Instant6
Planeswalker3
Gideon1
Serra1
Sorin1
Legends9
Historic28
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target opponent loses the game
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game at the beginning of your next upkeep
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
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