MetaMox
COMMANDER · DECK
@Akros87 · 2026-08-15
Nekusar, the Mindrazer
DECK $
$2,616.22
MYTHIC
16
RARE
88
UNCOMMON
10
COMMON
3
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

17 cards

Enchantment

11 cards

Artifact

13 cards

Sorcery

16 cards

Instant

6 cards

Land

22 cards
MONEY CARDS·77 CARDS·$2,091.15
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Planeswalker

1 card

Creature

20 cards

Enchantment

10 cards

Artifact

9 cards

Sorcery

15 cards

Instant

6 cards

Land

16 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
20612021631046546+
COLOR
U: 42 pipsB: 18 pipsR: 20 pipsC: 111 pips
TYPES
Land35
Nonbasic19
Basic16
Island12
Swamp10
Mountain9
Creature18
Human7
Wizard7
Phyrexian3
Horror2
Archer1
Assassin1
Avatar1
Construct1
Demon1
Dragon1
Hero1
Jackal1
Praetor1
Robot1
Tyranid1
Utrom1
Vampire1
Vedalken1
Villain1
Zombie1
Outlaws1
Party7
Sorcery17
Jackal1
Wizard1
Artifact15
Equipment2
Book1
Construct1
Phyrexian1
Robot1
Spacecraft1
Utrom1
Enchantment11
Aura3
Curse1
Instant6
Planeswalker1
Teferi1
Legends10
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS13 COMBOS
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite draw triggers
  • Infinite card draw
LEGALITYCOMMANDER-FAMILY FORMATS
Group
Color
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