COMMANDER · DECK
Memenarch
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
16 cardsArtifact
6 cardsSorcery
3 cardsInstant
13 cardsLand
3 cardsMONEY CARDS·25 CARDS·$173.34
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Creature
12 cardsEnchantment
2 cardsArtifact
3 cardsSorcery
2 cardsInstant
5 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic2
Basic35
Island35
Creature25
Shapeshifter17
Human4
Wizard4
Cleric1
Elk1
Illusion1
Phyrexian1
Rogue1
Spirit1
Changeling2
Outlaws1
Party6
Enchantment16
Aura14
Instant13
Artifact9
Elk1
Phyrexian1
Shapeshifter1
Wizard1
Sorcery3
Legends3
Historic11
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS1 COMBO
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite magecraft triggers
- Infinite mana nonland permanents you control can produce
- Infinite storm count
- Infinite untap of nonland permanents you control
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 36 cards not in the pool
BANNED · 1
NOT IN THE POOL · 36
Comments · 0
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