MetaMox
COMMANDER · DECK
@NYB · 2026-06-01
Nekusar, the Mindrazer
DECK $
$4,419.29
MYTHIC
10
RARE
63
UNCOMMON
15
COMMON
12
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

21 cards

Enchantment

5 cards

Artifact

10 cards

Sorcery

12 cards

Instant

15 cards

Land

30 cards
MONEY CARDS·79 CARDS·$3,529.10
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Creature

20 cards

Enchantment

4 cards

Artifact

8 cards

Sorcery

10 cards

Instant

13 cards

Land

24 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
001011721831046536+
COLOR
U: 30 pipsB: 29 pipsR: 21 pipsC: 108 pips
TYPES
Land35
Nonbasic28
Basic7
Island11
Swamp7
Mountain6
God1
Creature22
Human6
Wizard6
Assassin2
Demon2
God2
Phyrexian2
Zombie2
Archer1
Badger1
Construct1
Dinosaur1
Elder1
Faerie1
Hag1
Horror1
Knight1
Lhurgoyf1
Merfolk1
Orc1
Praetor1
Rebel1
Rogue1
Tyranid1
Vedalken1
Outlaws3
Party7
Instant16
Artifact12
Construct1
God1
Phyrexian1
Sorcery12
Enchantment6
Hag1
Planeswalker2
Jace1
Nixilis1
Legends12
Historic23
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS5 COMBOS
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite lifeloss for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Infinite +1/+1 counters on a creature
  • Near-infinite card draw for target opponent
  • Near-infinite damage
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite card draw for target opponent
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Target opponent loses the game
Bracket 1
doesn’t raise the bracket
  • Near-infinite damage to one opponent
  • Near-infinite draw triggers for target opponent
  • Near-infinite card draw for target opponent
  • Near-infinite lifeloss for target opponent
Bracket 1
doesn’t raise the bracket
  • Target player loses the game
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
Group
Color
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