MetaMox
COMMANDER · DECK
@Vuhdo · 2023-03-23
Phenax, God of Deception
DECK $
$565.31
MYTHIC
9
RARE
36
UNCOMMON
27
COMMON
28
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

21 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

12 cards

Instant

11 cards

Land

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00811321931149536+
COLOR
U: 57 pipsB: 27 pipsC: 116 pips
TYPES
Land36
Nonbasic16
Basic20
Island14
Swamp10
Creature22
Human6
Horror4
Wizard3
Shapeshifter2
Advisor1
Construct1
Crab1
Fish1
God1
Juggernaut1
Knight1
Leviathan1
Pirate1
Plant1
Rogue1
Specter1
Spirit1
Vampire1
Zombie1
Outlaws2
Party4
Artifact13
Construct1
Equipment1
Juggernaut1
Sorcery12
Instant11
Enchantment9
Aura1
Curse1
God1
Legends9
Historic21
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS16 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite self-mill
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for up to two target players
  • Near-infinite self-mill
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Infinite mill
  • Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
Bracket 1
doesn’t raise the bracket
  • Each opponent loses the game
  • Near-infinite lifeloss
  • Near-infinite mill
Bracket 1
doesn’t raise the bracket
  • Infinite mill for target opponent
  • Near-infinite mill
Group
Color
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