MetaMox
COMMANDER · DECK

Arixmathes

Bracket 4 · Optimized
2020-08-02
DECK $
$578.28
MYTHIC
13
RARE
64
UNCOMMON
34
COMMON
41
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

26 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

6 cards

Sorcery

11 cards

Instant

12 cards

Land

18 cards
MAYBE52 CARDS

Creature

18 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

10 cards

Instant

8 cards

Land

1 card
MONEY CARDS·72 CARDS·$440.85
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Planeswalker

1 card

Creature

15 cards

Enchantment

13 cards

Artifact

8 cards

Sorcery

12 cards

Instant

11 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 1 mass land denial card — only Bracket 4 allows it
  • 1 game changer — Brackets 1 and 2 allow none
  • Archetype of Imagination + Stormtide Leviathan: locks the table
  • Arixmethes, Slumbering Isle + Pemmin's Aura: late two-card combo, for eight mana or less, pieces included
  • Arixmethes, Slumbering Isle + Freed from the Real: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
0051162836475226+
COLOR
U: 64.5 pipsG: 35.5 pipsC: 176 pips
TYPES
Land35
Nonbasic16
Basic19
Island12
Forest10
Creature27
Kraken8
Leviathan5
Merfolk4
Serpent3
Wizard3
Druid2
Human2
Octopus2
Bear1
Dinosaur1
Elder1
Eldrazi1
Satyr1
Soldier1
Party3
Instant12
Sorcery11
Enchantment10
Aura2
Human1
Saga1
Serpent1
Wizard1
Artifact7
Equipment1
Leviathan1
Planeswalker2
Kiora2
Legends20
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite green mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite green mana
Bracket 3 · locks the tableOpponents can't attack with most creaturesLock
Group
Color
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