MetaMox
COMMANDER · DECK

Hapatra -1/-1-Counters

Bracket 3 · Upgraded
2020-08-03
ONLY 97 CARDS
DECK $
$538.78
MYTHIC
8
RARE
39
UNCOMMON
35
COMMON
32
COMMAND1 CARD

Creature

1 card
MAIN96 CARDS

Creature

27 cards

Enchantment

6 cards

Artifact

7 cards

Sorcery

11 cards

Instant

8 cards

Land

26 cards
NAMECOSTPRICE
MONEY CARDS·60 CARDS·$414.30
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Creature

21 cards

Enchantment

5 cards

Artifact

4 cards

Sorcery

10 cards

Instant

6 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Zulaport Cutthroat: locks the table
  • Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Blood Artist: locks the table
  • Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Obelisk Spider: locks the table
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
CURVE
00911721631242536+
COLOR
B: 35 pipsG: 38 pipsC: 96 pips
TYPES
Land37
Nonbasic24
Basic13
Forest8
Swamp7
Desert2
Creature28
Elf6
Human6
Druid4
Snake4
Shaman3
Warrior3
Cleric2
Demon2
Elemental2
Phyrexian2
Vampire2
Zombie2
Advisor1
Ally1
Archer1
Beast1
Crocodile1
Monk1
Ouphe1
Rogue1
Spider1
Squirrel1
Treefolk1
Wizard1
Outlaws1
Party7
Sorcery14
Arcane1
Instant10
Artifact7
Equipment4
Enchantment7
Legends7
Historic14
LAND PROBABILITY
37 LANDS · 96 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.0%
TURN 536.3%
TURN 658.3%
TURN 775.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite LTBInfinite ETBInfinite scry 1
ADDITIONAL REQUIREMENTS
Green Persist Creature
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersLockNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite lifelossNear-infinite LTBNear-infinite sacrifice triggers
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite lifelossNear-infinite LTBNear-infinite sacrifice triggersLock
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokensInfinite ETBInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinitely large creature until end of turn
Infinite death triggersInfinite creature ETBInfinite creature LTB
Bracket 3 · locks the tableNear-infinite lifelossNear-infinite lifegain triggersNear-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite creature sacrifice triggersNear-infinite card drawNear-infinite draw triggersDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersLock
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