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COMMANDER · DECK

Chases Zedruu Hugs Wink

Bracket 4 · Optimized
2017-01-06
117 CARDS (LIMIT 100)NO COMMANDERILLEGAL: 1 CARDSINGLETON: 3 CARDS
DECK $
$725.14
MYTHIC
8
RARE
53
UNCOMMON
28
COMMON
29
MAIN117 CARDS

Planeswalker

1 cards

Creature

16 cards

Enchantment

33 cards
NAMECOSTPRICE

Artifact

22 cards

Sorcery

4 cards

Instant

4 cards

Land

22 cards
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·51 CARDS·$563.77
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Planeswalker

1 cards

Creature

7 cards

Enchantment

22 cards

Artifact

13 cards

Sorcery

2 cards

Instant

3 cards

Land

3 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Enchanted Evening + Opalescence: mass land denial
  • 2 game changers — Brackets 1 and 2 allow none
  • Aetherflux Reservoir + Tezzeret, Agent of Bolas: early arguably two-card combo, with no mana to spend
  • Assault Suit + Bronze Bombshell: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
008115224319411566+
COLOR
W: 39.5 pipsU: 19.5 pipsB: 1 pipR: 20 pipsC: 202 pips
TYPES
Enchantment35
Aura5
Curse1
Land34
Nonbasic19
Basic15
Island5
Mountain5
Plains5
Gate3
Artifact29
Golem2
Construct1
Elemental1
Equipment1
Horror1
Horse1
Phyrexian1
Creature16
Human6
Rogue3
Goblin2
Golem2
Advisor1
Archon1
Construct1
Elemental1
Gamer1
Giant1
Horror1
Horse1
Phyrexian1
Wizard1
Outlaws3
Party4
Instant4
Arcane1
Sorcery4
Planeswalker1
Tezzeret1
Legends4
Historic32
LAND PROBABILITY
34 LANDS · 117 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 426.0%
TURN 556.5%
TURN 678.2%
TURN 790.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · mass land denialDestroy all permanents with mana value 0Destroy all permanents with mana value 0 upon enteringMass Land Denial
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
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