COMMANDER · DECK
[RETIRED] Chatterin' til I go Nuts
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
9 cardsArtifact
2 cardsSorcery
16 cardsInstant
11 cardsLand
16 cardsMONEY CARDS·24 CARDS·$422.61
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Creature
11 cardsEnchantment
2 cardsArtifact
1 cardSorcery
3 cardsInstant
4 cardsLand
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic14
Basic22
Forest13
Swamp9
Gate1
Creature26
Elf6
Human6
Druid5
Warrior5
Squirrel4
Scout2
Shaman2
Snake2
Vampire2
Cat1
Construct1
Insect1
Noble1
Orc1
Pirate1
Treefolk1
Wizard1
Zombie1
Outlaws1
Party6
Sorcery16
Instant11
Enchantment9
Aura1
Background1
Saga1
Artifact4
Construct1
Legends3
Historic8
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite +1/+1 counters on a creature
- Infinite creature tokens
- Infinite creature ETB
Bracket 1
doesn’t raise the bracket
- Infinite LTB
- Infinite ETB
- Infinite scry 1
ALSO NEEDS
Green Persist Creature
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
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