COMMANDER · DECK
Quezzzza
Bracket 4 · Optimized@Pitchigo · 2024-07-21
DECK $
$920.34
MYTHIC
10
RARE
39
UNCOMMON
19
COMMON
32
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
19 cardsEnchantment
9 cardsArtifact
12 cardsSorcery
10 cardsInstant
15 cardsLand
23 cardsMONEY CARDS·53 CARDS·$722.85
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Planeswalker
1 cardCreature
13 cardsEnchantment
8 cardsArtifact
6 cardsSorcery
6 cardsInstant
8 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Notion Thief + Teferi's Puzzle Box: locks the table
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Notion Thief + Teferi's Puzzle Box — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
19 cards not in the pool
NOT IN THE POOL · 19
CURVE
COLOR
TYPES
Land33
Nonbasic20
Basic13
Island11
Swamp9
Plains6
Creature20
Human5
Phyrexian3
Rogue3
Vampire3
Wizard3
Advisor2
Cleric2
Faerie2
Horror2
Ally1
Archer1
Bird1
Octopus1
Orc1
Praetor1
Soldier1
Sphinx1
Spirit1
Squid1
Vedalken1
Warlock1
Warrior1
Outlaws4
Party9
Artifact15
Bird1
Horror1
Human1
Phyrexian1
Soldier1
Instant15
Sorcery10
Enchantment9
Class1
Planeswalker1
Teferi1
Legends10
Historic23
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite card drawInfinite draw triggers
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Infinite card drawInfinite draw triggers
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
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