COMMANDER · DECK
The Routine
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
19 cardsEnchantment
16 cardsArtifact
16 cardsSorcery
8 cardsInstant
7 cardsLand
25 cardsMONEY CARDS·33 CARDS·$633.53
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Creature
9 cardsEnchantment
6 cardsArtifact
8 cardsSorcery
3 cardsInstant
1 cardLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land33
Nonbasic23
Basic10
Mountain8
Swamp8
Artifact22
Equipment8
Construct1
Elemental1
Golem1
Horse1
Lizard1
Robot1
Vehicle1
Creature20
Human3
Beast2
Berserker2
Demon2
Angel1
Astartes1
Cleric1
Construct1
Drake1
Elemental1
Equipment1
Frog1
Giant1
Golem1
Horse1
Imp1
Lizard1
Minion1
Orc1
Phyrexian1
Robot1
Rogue1
Vehicle1
Wizard1
Zombie1
Outlaws1
Party3
Enchantment16
Aura1
Sorcery8
Instant7
Legends7
Historic28
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS4 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Target opponent loses the game at the beginning of their next upkeep
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Each opponent loses the game
- Near-infinite lifeloss
Bracket 1
doesn’t raise the bracket
- Target opponent loses the game at the beginning of their next upkeep
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
49 cards not in the pool
NOT IN THE POOL · 49
Comments · 0
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