COMMANDER · DECK
Witch Gone Wild
Bracket 4 · Optimized2021-04-05
DECK $
$399.30
MYTHIC
6
RARE
29
UNCOMMON
17
COMMON
42
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
7 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
20 cardsInstant
20 cardsLand
15 cardsMONEY CARDS·48 CARDS·$305.67
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Creature
3 cardsEnchantment
4 cardsArtifact
9 cardsSorcery
15 cardsInstant
13 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
21 cards not in the pool
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land35
Nonbasic13
Basic22
Island13
Mountain10
Instant20
Sorcery20
Artifact13
Equipment1
Creature8
Wizard5
Human4
Goblin2
Shaman2
Eldrazi1
Horror1
Insect1
Merfolk1
Party5
Enchantment4
Planeswalker1
Ral1
Legends5
Historic17
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite untap of lands you control
Infinite draw triggersInfinite lootingNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite untap of lands you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Infinite magecraft triggers
+ 65 CARDS NOT IN PRECON
+ Aetherflux Reservoir+ Arcane Signet+ Baral, Chief of Compliance+ Blasphemous Act+ Bonus Round+ Brainstorm+ Cabal Ritual+ Counterspell+ Cyclonic Rift+ Dark Petition+ Dark Ritual+ Diabolic Tutor+ Dimir Signet+ Docent of Perfection // Final Iteration+ Dragonskull Summit+ Drowned Catacomb+ Dualcaster Mage+ Echo of Eons+ Expansion // Explosion+ Exsanguinate+ Fact or Fiction+ Faithless Looting+ Feed the Swarm+ Frantic Search+ Gitaxian Probe+ Goblin Electromancer+ Grapeshot+ Guttersnipe+ Impulse+ Increasing Vengeance+ Isochron Scepter+ Izzet Signet+ Jeska's Will+ Lightning Bolt+ Lightning Greaves+ Lim-Dûl's Vault+ Mystic Sanctuary+ Mystical Tutor+ Narset's Reversal+ Negate+ Night's Whisper+ Opt+ Past in Flames+ Ponder+ Preordain+ Primal Amulet // Primal Wellspring+ Propaganda+ Rakdos Signet+ Ral, Storm Conduit+ See the Truth+ Sentinel Tower+ Shark Typhoon+ Sulfur Falls+ Talisman of Creativity+ Talrand, Sky Summoner+ The Magic Mirror+ Thousand-Year Storm+ Torment of Hailfire+ Training Center+ Underworld Breach+ Vandalblast+ Wayfarer's Bauble+ Wheel of Misfortune+ Windfall+ Young Pyromancer
- 68 PRECON CARDS NOT IN DECK
- Apprentice Necromancer- Arcanis the Omnipotent- Archaeomancer- Azami, Lady of Scrolls- Bloodline Necromancer- Body Double- Cauldron Dance- Clone Legion- Commander's Sphere- Corpse Augur- Crosis's Charm- Curse of Disturbance- Curse of Opulence- Curse of Verbosity- Darksteel Ingot- Decree of Pain- Dismal Backwater- Etherium-Horn Sorcerer- Exotic Orchard- Fellwar Stone- Galecaster Colossus- Go for the Throat- Grixis Panorama- Harbinger of the Tides- Havengul Lich- Inalla, Archmage Ritualist- Into the Roil- Izzet Chemister- Izzet Chronarch- Jwar Isle Refuge- Kindred Dominance- Magus of the Abyss- Magus of the Mind- Mairsil, the Pretender- Marchesa, the Black Rose- Memory Plunder- Merchant of Secrets- Mercurial Chemister- Mirror of the Forebears- Mystifying Maze- Necromantic Selection- Nevinyrral's Disk- Nin, the Pain Artist- Niv-Mizzet, the Firemind- Nivix Guildmage- Opportunity- Path of Ancestry- Polymorphist's Jest- Portal Mage- Puppeteer Clique- Rakdos Charm- Sea Gate Oracle- Serendib Sorcerer- Shadowmage Infiltrator- Shifting Shadow- Silumgar's Command- Spelltwine- Swamp- Swiftwater Cliffs- Taigam, Sidisi's Hand- Temple of the False God- Unstable Obelisk- Vela the Night-Clad- Vindictive Lich- Vivid Crag- Vivid Creek- Vivid Marsh- Worn Powerstone
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