COMMANDER · DECK
CoA LD - Comm100 Prototype
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
17 cardsEnchantment
2 cardsArtifact
13 cardsSorcery
16 cardsInstant
14 cardsLand
26 cardsMONEY CARDS·33 CARDS·$92.68
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Creature
7 cardsArtifact
3 cardsSorcery
10 cardsInstant
7 cardsLand
6 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic21
Basic16
Forest4
Mountain4
Plains4
Island2
Swamp2
Artifact26
Avatar1
Equipment1
Fortification1
Golem1
Phyrexian1
Creature18
Avatar4
Shaman4
Elemental3
Human2
Snake2
Cat1
Cleric1
Dragon1
Dwarf1
Elf1
Giant1
Golem1
Merfolk1
Monk1
Ooze1
Phyrexian1
Spirit1
Party1
Sorcery17
Arcane1
Instant14
Enchantment2
Saga1
Legends9
Historic35
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 9
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 4
mass land denial
- Destroy all permanents opponents control on each of your turns
- Lock
- Mass Land Denial
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
27 cards not in the pool
NOT IN THE POOL · 27
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