COMMANDER · DECK
Oathbreakers Spirit Tribal
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
33 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
7 cardsInstant
8 cardsBattle
1 cardLand
14 cardsMONEY CARDS·31 CARDS·$177.02
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Creature
11 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
5 cardsInstant
2 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature34
Spirit29
Soldier4
Human3
Cleric2
Knight2
Advisor1
Angel1
Aura1
Avatar1
Curse1
Dragon1
Kirin1
Noble1
Shapeshifter1
Changeling1
Party2
Land34
Nonbasic12
Basic22
Plains13
Swamp13
Enchantment10
Aura1
Curse1
Siege1
Soldier1
Spirit1
Artifact8
Equipment3
Instant8
Sorcery7
Battle1
Siege1
Legends11
Historic16
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS1 COMBO
Bracket 1
doesn’t raise the bracket
- Put a selection of permanent cards from your library onto the battlefield
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
39 cards not in the pool
NOT IN THE POOL · 39
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