COMMANDER · DECK
Lord Of Tresserhorn Voltron 1
Bracket 3 · Upgraded2016-08-20
ONLY 99 CARDSNO COMMANDER
DECK $
$2,461.29
MYTHIC
11
RARE
36
UNCOMMON
20
COMMON
33
MAIN99 CARDS
Planeswalker
1 cardsCreature
9 cardsEnchantment
8 cardsArtifact
16 cardsSorcery
15 cardsInstant
13 cardsLand
26 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·63 CARDS·$1,961.94
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Planeswalker
1 cardsCreature
4 cardsEnchantment
6 cardsArtifact
13 cardsSorcery
11 cardsInstant
8 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Lord of Tresserhorn + Grafted Exoskeleton: early arguably two-card combo, with no mana to spend
- Lord of Tresserhorn + Phyresis: early arguably two-card combo, with no mana to spend
- Lord of Tresserhorn + Tainted Strike: early arguably two-card combo, for four mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Lord of Tresserhorn + Grafted Exoskeleton — Bracket 3, early arguably two-card combo, with no mana to spend
- Lord of Tresserhorn + Phyresis — Bracket 3, early arguably two-card combo, with no mana to spend
- Lord of Tresserhorn + Tainted Strike — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic23
Basic14
Mountain9
Swamp8
Island7
Artifact17
Equipment10
Scarecrow1
Sorcery15
Instant13
Arcane1
Eldrazi1
Creature9
Incarnation2
Zombie2
Cleric1
Horror1
Human1
Insect1
Scarecrow1
Spirit1
Wizard1
Party2
Enchantment9
Aura7
Eldrazi1
Faerie1
Horror1
Planeswalker1
Tezzeret1
Legends9
Historic25
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the game
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the game
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Persist Creature