COMMANDER · DECK
Grumgully
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
19 cardsInstant
8 cardsLand
10 cardsMONEY CARDS·7 CARDS·$11.50
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Creature
3 cardsArtifact
1 cardSorcery
2 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic8
Basic29
Forest15
Mountain15
Creature26
Warrior7
Goblin6
Elf5
Druid4
Elemental3
Beast2
Drone2
Eldrazi2
Phyrexian2
Cat1
Construct1
Demigod1
Fungus1
Ogre1
Shaman1
Spider1
Spirit1
Treefolk1
Party7
Sorcery19
Instant8
Artifact7
Equipment4
Construct1
Enchantment6
Aura2
Background1
Demigod1
Goblin1
Warrior1
Legends5
Historic12
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 2 · Core
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS2 COMBOS
Bracket 2
late two-card combo, for eight mana or less, pieces included
- Infinite +1/+1 counters on a creature
- Infinite creature tokens
- Infinite creature ETB
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Infinite creature tokens
- Infinite creature ETB
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
17 cards not in the pool
NOT IN THE POOL · 17
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