COMMANDER · DECK
Mizzzet
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
15 cardsInstant
23 cardsLand
14 cardsMONEY CARDS·15 CARDS·$40.22
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Creature
2 cardsEnchantment
1 cardArtifact
1 cardSorcery
4 cardsInstant
5 cardsLand
2 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land40
Nonbasic12
Basic28
Island14
Mountain14
Gate1
Instant23
Creature15
Wizard8
Goblin2
Cat1
Devil1
Dragon1
Giant1
Horror1
Illusion1
Merfolk1
Minotaur1
Phyrexian1
Shapeshifter1
Snake1
Sorcerer1
Sphinx1
Spirit1
Vedalken1
Warrior1
Weird1
Party9
Sorcery15
Artifact6
Horror1
Minotaur1
Phyrexian1
Sorcerer1
Wizard1
Enchantment3
Legends4
Historic10
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
41 cards not in the pool
NOT IN THE POOL · 41
- 1 PRECON CARD NOT IN DECK
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