COMMANDER · DECK
Budget Tasigur Combo
Bracket 4 · Optimized2016-03-20
101 CARDS (LIMIT 100)NO COMMANDER
DECK $
$366.13
MYTHIC
2
RARE
25
UNCOMMON
30
COMMON
45
MAIN101 CARDS
Creature
12 cardsEnchantment
7 cardsArtifact
2 cardsSorcery
16 cardsInstant
22 cardsLand
35 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·38 CARDS·$276.10
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Creature
6 cardsEnchantment
5 cardsArtifact
2 cardsSorcery
8 cardsInstant
10 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Hermit Druid + Beacon of Tomorrows: infinite extra turns
- 3 game changers — Brackets 1 and 2 allow none
- Peregrine Drake + Deadeye Navigator: early arguably two-card combo, for four mana or less
- Tainted Pact + Laboratory Maniac: early arguably two-card combo, for four mana or less
- and 3 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
- Hermit Druid + Beacon of Tomorrows — Bracket 4, infinite extra turns
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Tainted Pact + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less
- Divining Witch + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less
- Hermit Druid + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less
- Demonic Consultation + Laboratory Maniac — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land42
Nonbasic29
Basic13
Island5
Forest4
Swamp4
Instant22
Sorcery16
Arcane1
Creature12
Human4
Shaman2
Centaur1
Drake1
Druid1
Elephant1
Elf1
Merfolk1
Phyrexian1
Praetor1
Rogue1
Spellshaper1
Spirit1
Wizard1
Wraith1
Outlaws1
Party2
Enchantment7
Aura1
Artifact2
Equipment1
Legends1
Historic3
LAND PROBABILITY
42 LANDS · 101 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.2%
TURN 530.6%
TURN 651.3%
TURN 768.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Win the game
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · infinite extra turnsSkip your draw stepsLockInfinite self-millInfinite turns
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, for four mana or lessWin the game