COMMANDER · DECK
Ghyrson Starn - upgraded
Bracket 4 · Optimized@dbanigan
ONLY 99 CARDS
DECK $
$815.52
MYTHIC
11
RARE
31
UNCOMMON
20
COMMON
70
COMMAND1 CARD
Creature
1 cardsMAIN98 CARDS
Planeswalker
1 cardsCreature
14 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
10 cardsInstant
26 cardsLand
10 cardsSIDEBOARD3 CARDS
Enchantment
2 cardsArtifact
1 cardsMAYBE30 CARDS
Creature
8 cardsEnchantment
2 cardsSorcery
6 cardsInstant
10 cardsLand
4 cardsMONEY CARDS·62 CARDS·$630.86
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Creature
19 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
7 cardsInstant
18 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
- Goblin Sharpshooter + Basilisk Collar: locks the table
- Niv-Mizzet, Parun + Ophidian Eye: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Curiosity + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Goblin Sharpshooter + Basilisk Collar — Bracket 3, locks the table
- Niv-Mizzet, Parun + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Niv-Mizzet, Visionary — Bracket 3, early arguably two-card combo, with no mana to spend
- Tandem Lookout + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic8
Basic27
Island14
Mountain13
Instant26
Creature15
Wizard6
Human3
Dragon2
Dwarf2
God2
Otter2
Shaman2
Artificer1
Efreet1
Goblin1
Monk1
Phyrexian1
Praetor1
Saga1
Tyranid1
Wall1
Party6
Sorcery10
Artifact8
Equipment2
God1
Enchantment6
Aura3
Phyrexian1
Praetor1
Saga1
Planeswalker1
Ral1
Legends9
Historic15
LAND PROBABILITY
35 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.0%
TURN 542.1%
TURN 664.7%
TURN 780.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Infinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite magecraft triggersNear-infinite mana lands you control can produceNear-infinite untap of lands you control
Near-infinite damage to one opponentDestroy all creatures target opponent controls
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers