MetaMox
COMMANDER · DECK
@tubbs · 2022-06-05
DECK $
$613.51
MYTHIC
6
RARE
35
UNCOMMON
27
COMMON
32
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

37 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

8 cards

Sorcery

8 cards

Instant

5 cards

Land

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
1091142233643586+
COLOR
B: 43.5 pipsG: 36.5 pipsC: 120 pips
TYPES
Creature38
Elf6
Human6
Phyrexian6
Shaman6
Druid4
Elemental3
Beast2
Cleric2
Demon2
Horror2
Rogue2
Snake2
Spirit2
Treefolk2
Vampire2
Advisor1
Ally1
Archer1
Bird1
Boar1
Construct1
Crocodile1
Dauthi1
Dragon1
Eldrazi1
Insect1
Myr1
Ouphe1
Rat1
Skeleton1
Spider1
Warrior1
Wizard1
Zombie1
Outlaws2
Party6
Land35
Nonbasic16
Basic19
Swamp11
Forest10
Saga1
Urza's1
Artifact10
Construct1
Equipment1
Myr1
Phyrexian1
Sorcery8
Arcane1
Enchantment7
Saga1
Urza's1
Instant5
Legends5
Historic16
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS8 COMBOS
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Infinite -1/-1 counters
  • Near-infinite card draw
  • Near-infinite death triggers
  • Near-infinite draw triggers
  • Near-infinite ETB
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
  • Near-infinite LTB
  • Near-infinite sacrifice triggers
  • Lock
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Infinite -1/-1 counters
  • Lock
  • Near-infinite card draw
  • Near-infinite death triggers
  • Near-infinite draw triggers
  • Near-infinite ETB
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
  • Near-infinite LTB
  • Near-infinite sacrifice triggers
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Lock
  • Near-infinite -1/-1 counters
  • Near-infinite card draw
  • Near-infinite creature ETB
  • Near-infinite creature LTB
  • Near-infinite creature sacrifice triggers
  • Near-infinite death triggers
  • Near-infinite draw triggers
  • Near-infinite lifegain triggers
  • Near-infinite lifeloss
Bracket 3
locks the table
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Lock
  • Near-infinite -1/-1 counters
  • Near-infinite card draw
  • Near-infinite death triggers
  • Near-infinite draw triggers
  • Near-infinite creature ETB
  • Near-infinite lifegain triggers
  • Near-infinite creature LTB
  • Near-infinite creature sacrifice triggers
  • Near-infinite lifeloss
Bracket 3
locks the table
  • Near-infinite lifeloss
  • Near-infinite lifegain triggers
  • Near-infinite creature ETB
  • Near-infinite creature LTB
  • Near-infinite death triggers
  • Near-infinite creature sacrifice triggers
  • Near-infinite card draw
  • Near-infinite draw triggers
  • Destroy all creatures opponents control
  • Destroy each creature that enters the battlefield under an opponent's control
  • Infinite -1/-1 counters
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinitely large creature until end of turn
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
Bracket 1
doesn’t raise the bracket
  • Infinite death triggers
  • Infinite creature ETB
  • Infinite creature LTB
Group
Color
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