MetaMox
COMMANDER · DECK
@Dokho · 2024-05-28
DECK $
$735.24
MYTHIC
12
RARE
51
UNCOMMON
8
COMMON
30
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

4 cards

Creature

23 cards

Enchantment

14 cards

Artifact

15 cards

Sorcery

4 cards

Instant

7 cards

Land

6 cards
MAYBE1 CARD

Creature

1 card
MONEY CARDS·56 CARDS·$584.53
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Planeswalker

3 cards

Creature

22 cards

Enchantment

14 cards

Artifact

6 cards

Sorcery

3 cards

Instant

5 cards

Land

3 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
00611922731142526+
COLOR
W: 32.5 pipsU: 43.5 pipsC: 110 pips
TYPES
Land32
Nonbasic4
Basic28
Island14
Plains14
Creature24
Human12
Spirit5
Wizard4
Advisor3
Cleric3
Artificer2
Illusion2
Avatar1
Dragon1
Druid1
Halfling1
Monk1
Rhino1
Scarecrow1
Soldier1
Party7
Artifact17
Cleric1
Human1
Scarecrow1
Vehicle1
Enchantment14
Instant7
Sorcery5
Avatar1
Planeswalker4
Teferi2
Dovin1
Narset1
Legends15
Historic30
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
COMMANDER BRACKET
Bracket 4 · Optimized
COMBOS3 COMBOS
Bracket 4
mass land denial
  • Mass Land Denial
  • Players skip their untap steps
  • Lock
Bracket 3
locks the table
  • Players can't draw cards
  • Lock
  • Opponents can only cast the remaining spells in their hand
Bracket 3
locks the table
  • Each opponent shuffles their hand into their library during their draw step
  • Opponents can't draw cards during their turn
  • Lock
Group
Color
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