COMMANDER · DECK
Simic Self Mill
Bracket 4 · Optimized2016-02-28
ONLY 99 CARDSNO COMMANDER
DECK $
$266.49
MYTHIC
15
RARE
28
UNCOMMON
21
COMMON
36
MAIN99 CARDS
Planeswalker
7 cardsCreature
33 cardsEnchantment
1 cardsArtifact
4 cardsSorcery
7 cardsInstant
10 cardsLand
13 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·29 CARDS·$195.10
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Planeswalker
6 cardsCreature
12 cardsArtifact
4 cardsSorcery
2 cardsInstant
4 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Garruk Relentless // Garruk, the Veil-Cursed + Clever Impersonator: early two-card combo, with no mana to spend
- Mirror-Mad Phantasm + Cackling Counterpart: early two-card combo, for four mana or less
- 1 game changer — Brackets 1 and 2 allow none
- Mirror-Mad Phantasm + Phyrexian Metamorph: early arguably two-card combo, for four mana or less
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Garruk Relentless // Garruk, the Veil-Cursed + Clever Impersonator — Bracket 4, early two-card combo, with no mana to spend
- Mirror-Mad Phantasm + Cackling Counterpart — Bracket 4, early two-card combo, for four mana or less
- Mirror-Mad Phantasm + Phyrexian Metamorph — Bracket 3, early arguably two-card combo, for four mana or less
- Mirror-Mad Phantasm + Clever Impersonator — Bracket 3, early arguably two-card combo, for four mana or less
- Mirror-Mad Phantasm + Phantasmal Image — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic11
Basic26
Forest14
Island14
Gate1
Creature33
Human5
Shaman4
Wizard4
Elemental3
Elf3
Merfolk3
Shapeshifter3
Bird2
Druid2
Horror2
Incarnation2
Ooze2
Snake2
Spirit2
Zombie2
Ally1
Hydra1
Illusion1
Insect1
Phyrexian1
Plant1
Rogue1
Squid1
Treefolk1
Wurm1
Outlaws1
Party5
Instant10
Planeswalker7
Jace3
Garruk2
Kiora2
Sorcery7
Artifact5
Equipment1
Phyrexian1
Shapeshifter1
Enchantment1
Legends7
Historic12
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite self-mill
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite self-mill
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite self-mill
Bracket 4 · early two-card combo, for four mana or lessInfinite self-mill
Bracket 4 · early two-card combo, with no mana to spendDraw the game