COMMANDER · DECK
Die fast or win trying
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
19 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
14 cardsInstant
15 cardsLand
3 cardsMAYBE1 CARD
Creature
1 cardMONEY CARDS·49 CARDS·$657.32
Sign in to save your threshold.
Creature
14 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
10 cardsInstant
11 cardsLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land34
Nonbasic2
Basic32
Swamp32
Creature20
Zombie5
Human3
Phyrexian3
Demon2
Horror2
Imp2
Archer1
Cleric1
Devil1
Dragon1
Dwarf1
God1
Minion1
Nightmare1
Noble1
Ooze1
Orc1
Praetor1
Rogue1
Snake1
Thrull1
Villain1
Warlock1
Outlaws2
Party2
Instant15
Sorcery14
Artifact12
Enchantment6
Aura2
Legends11
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS9 COMBOS
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Infinite draw triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifeloss
- Near-infinite looting
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Near-infinite card draw for target opponent
- Near-infinite draw triggers for target opponent
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite +1/+1 counters on a creature
- Near-infinite card draw for target opponent
- Near-infinite damage
- Near-infinite draw triggers for target opponent
- Target opponent loses the game
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite self-discard triggers
- Near-infinite looting
Bracket 1
doesn’t raise the bracket
- Infinite card draw
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite black mana
Bracket 1
doesn’t raise the bracket
- Infinite draw triggers
- Near-infinite black mana
- Near-infinite card draw
- Near-infinite lifegain
- Near-infinite lifegain triggers
- Near-infinite looting
- Near-infinite self-discard triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 20 cards not in the pool
BANNED · 2
NOT IN THE POOL · 20
Comments · 0
No comments yet.