COMMANDER · DECK
Vanille and Fang, Graveyard Girls.
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
32 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
11 cardsInstant
9 cardsLand
19 cardsSIDEBOARD9 CARDS
Creature
5 cardsEnchantment
1 cardSorcery
2 cardsInstant
1 cardMAYBE97 CARDS
Creature
39 cardsEnchantment
13 cardsArtifact
5 cardsSorcery
29 cardsInstant
8 cardsBattle
1 cardLand
2 cardsMONEY CARDS·74 CARDS·$511.73
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Planeswalker
2 cardsCreature
31 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
12 cardsInstant
6 cardsBattle
1 cardLand
8 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land39
Nonbasic17
Basic22
Swamp13
Forest11
Creature33
Human13
Elf6
Warlock5
Shaman4
Zombie4
Druid2
Elemental2
Frog2
Horror2
Advisor1
Assassin1
Avatar1
Citizen1
Cleric1
Construct1
Detective1
Knight1
Lizard1
Merfolk1
Minion1
Phyrexian1
Scout1
Spellshaper1
Spirit1
Treefolk1
Troll1
Warrior1
Wizard1
Wurm1
Outlaws6
Party3
Sorcery12
Troll1
Warlock1
Instant10
Artifact5
Construct1
Elemental1
Vehicle1
Enchantment4
Horror1
Room1
Planeswalker2
Liliana1
Nissa1
Legends16
Historic20
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS17 COMBOS
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
early arguably two-card combo, for four mana or less, pieces included
- Infinite green mana
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 3
locks the table
- Prevent all damage that would be dealt to you
- Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
- Infinite self-mill
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite creature LTB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain triggers
- Infinite lifegain
- Infinite Treasure tokens
- Infinite landfall triggers
- Infinite Food tokens
Bracket 1
doesn’t raise the bracket
- Infinite self-mill
- Near-infinite black mana
- Near-infinite self-discard triggers
Bracket 1
doesn’t raise the bracket
- Infinite creature LTB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite landfall triggers
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 18 cards not in the pool
BANNED · 1
NOT IN THE POOL · 18
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