MetaMox
COMMANDER · DECK

Ashiok Tribal

No bracket · Banned
2021-04-15
Ashiok, Nightmare Muse
BANNED: 2 CARDS
DECK $
$1,117.62
MYTHIC
21
RARE
39
UNCOMMON
21
COMMON
15
COMMAND1 CARD

Planeswalker

1 card
MAIN99 CARDS

Planeswalker

3 cards

Creature

19 cards

Enchantment

10 cards

Artifact

10 cards

Sorcery

9 cards

Instant

13 cards

Land

31 cards
NAMECOSTPRICE
MONEY CARDS·62 CARDS·$881.57
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Planeswalker

4 cards

Creature

11 cards

Enchantment

6 cards

Artifact

8 cards

Sorcery

7 cards

Instant

7 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
No bracket · Banned
  • 2 banned cards — the list isn’t Commander-legal, so it has no bracket See legality ↓
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
2 banned cards
CEDH
Not legal
  • 2 banned cards
CURVE
2061152163849576+
COLOR
U: 55.5 pipsB: 37.5 pipsC: 112 pips
TYPES
Land36
Nonbasic30
Basic6
Island9
Swamp9
Rogue1
Shapeshifter1
Creature19
Human5
Horror2
Kraken2
Rogue2
Shapeshifter2
Specter2
Vampire2
Wizard2
Advisor1
Demon1
Eldrazi1
Fish1
God1
Knight1
Leviathan1
Spirit1
Outlaws2
Party4
Instant13
Trap1
Enchantment11
Aura2
Saga2
Curse1
God1
Sorcery11
Artifact10
Equipment1
Planeswalker4
Ashiok4
Legends13
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite mill for target opponentNear-infinite self-mill
Exile target opponent's library
Infinite mill for target opponentNear-infinite mill
Infinite mill for target opponent
Infinite mill for target opponent
Each opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite mill for target opponentNear-infinite self-mill
Each opponent loses the gameNear-infinite lifelossNear-infinite mill
Infinite mill for target opponentNear-infinite mill
Group
Color
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