MetaMox
COMMANDER · DECK
@MattDwinner · 2026-07-13
DECK $
$88.01
MYTHIC
4
RARE
25
UNCOMMON
24
COMMON
47
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

14 cards

Enchantment

3 cards

Artifact

32 cards

Sorcery

7 cards

Instant

7 cards

Land

18 cards
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
10221192163143516+
COLOR
W: 21 pipsR: 4 pipsG: 23 pipsC: 86 pips
TYPES
Artifact37
Food4
Equipment3
Cleric1
Construct1
Elk1
Insect1
Spider1
Toy1
Land36
Nonbasic15
Basic21
Forest9
Mountain9
Plains9
Creature15
Elf6
Cleric2
Shaman2
Warrior2
Ally1
Cat1
Construct1
Druid1
Elk1
Goblin1
Human1
Insect1
Knight1
Scout1
Spider1
Spirit1
Toy1
Party4
Instant8
Cat1
Cleric1
Shapeshifter1
Sorcery7
Enchantment3
Legends3
Historic39
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 3 · Upgraded
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS3 COMBOS
Bracket 3
locks the table
  • Prevent all damage that would be dealt to you
  • You have protection from everything during your opponents' turns
  • Lock
Bracket 2
arguably two-card combo, for six mana or less, pieces included
  • Infinite card draw
  • Infinite colored mana
  • Infinite draw triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
Bracket 1
doesn’t raise the bracket
  • Infinite card draw
  • Infinite colored mana
  • Infinite draw triggers
  • Infinite lifegain
  • Infinite lifegain triggers
  • Infinite mana creatures you control can produce
  • Infinite untap of creatures you control
Group
Color
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