COMMANDER · DECK
One Piece Captain Sisay
Bracket 4 · Optimized@EnderGabriel · 2024-10-08
DECK $
$3,320.75
MYTHIC
21
RARE
49
UNCOMMON
9
COMMON
21
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
4 cardsCreature
34 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
3 cardsInstant
6 cardsLand
23 cardsMONEY CARDS·61 CARDS·$2,645.21
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Planeswalker
4 cardsCreature
24 cardsEnchantment
4 cardsArtifact
10 cardsSorcery
2 cardsInstant
5 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Linvala, Keeper of Silence + Yavimaya, Cradle of Growth + Life and Limb: mass land denial
- Linvala, Keeper of Silence + Kormus Bell + Urborg, Tomb of Yawgmoth: mass land denial
- Linvala, Keeper of Silence + Living Plane: mass land denial
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Linvala, Keeper of Silence + Yavimaya, Cradle of Growth + Life and Limb — Bracket 4, mass land denial
- Linvala, Keeper of Silence + Kormus Bell + Urborg, Tomb of Yawgmoth — Bracket 4, mass land denial
- Linvala, Keeper of Silence + Living Plane — Bracket 4, mass land denial
- Yavimaya, Cradle of Growth + Life and Limb + Elesh Norn, Grand Cenobite — Bracket 4, mass land denial
- Kormus Bell + Urborg, Tomb of Yawgmoth + Elesh Norn, Grand Cenobite — Bracket 4, mass land denial
- Living Plane + Elesh Norn, Grand Cenobite — Bracket 4, mass land denial
- Drannith Magistrate + Knowledge Pool — Bracket 3, locks the table
- Archon of Emeria + Knowledge Pool — Bracket 3, locks the table
- Heliod, Sun-Crowned + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 26 cards not in the pool
BANNED · 2
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Creature35
Human11
Druid6
Angel4
Elf4
Soldier4
Elemental3
Phyrexian2
Praetor2
Scout2
Wizard2
Advisor1
Archon1
Bard1
Bird1
Cat1
Citizen1
Construct1
God1
Halfling1
Incarnation1
Kithkin1
Mole1
Monk1
Ouphe1
Rogue1
Shaman1
Snake1
Spirit1
Tyranid1
Unicorn1
Warrior1
Outlaws1
Party4
Land35
Nonbasic21
Basic14
Forest11
Plains11
Artifact13
Equipment2
Construct1
Enchantment6
God1
Instant6
Planeswalker4
Elspeth1
Garruk1
Karn1
Ugin1
Sorcery3
Legends30
Historic42
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Infinite colorless manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite recursion of creature cards with power 2 or less
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Infinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite recursion of creature cards with power 2 or less
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTB
Bracket 4 · mass land denialOpponents can't have lands on the battlefieldLockMass Land Denial
Infinite ETBInfinite LTBInfinite sacrifice triggersInfinite colored manaInfinite death triggers
Bracket 4 · mass land denialDestroy all lands opponents controlMass Land Denial
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damage
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 4 · mass land denialOpponents can't tap lands for manaLockMass Land Denial
Bracket 4 · mass land denialOpponents can't tap lands for manaLockMass Land Denial
Bracket 4 · mass land denialDestroy all lands opponents controlDestroy all lands that enter the battlefield under an opponent's controlLockMass Land Denial
Bracket 4 · mass land denialOpponents can't activate abilities of lands or creatures they controlLockMass Land Denial
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite colored manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite recursion of creature cards with power 2 or less
Bracket 3 · locks the tableOpponents can't cast spellsLock
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