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COMMANDER · DECK

K'rrik Kollection

Bracket 3 · Upgraded
@TarSpangled · 2026-09-07
K'rrik, Son of Yawgmoth
DECK $
$567.25
MYTHIC
9
RARE
26
UNCOMMON
32
COMMON
33
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

26 cards

Enchantment

3 cards

Artifact

13 cards

Sorcery

11 cards

Instant

9 cards

Land

14 cards
MONEY CARDS·51 CARDS·$441.01
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

18 cards

Enchantment

2 cards

Artifact

8 cards

Sorcery

6 cards

Instant

8 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Enduring Tenacity + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
  • Peer into the Abyss + Bloodletter of Aclazotz: late two-card combo, for eight mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
00101172531746586+
COLOR
B: 87 pipsC: 128 pips
TYPES
Land36
Nonbasic13
Basic23
Swamp23
Creature27
Phyrexian4
Vampire4
Zombie4
Demon3
Horror3
Human3
Warlock3
Cleric2
Minion2
Rogue2
Skeleton2
Dauthi1
Devil1
Dragon1
Dwarf1
Glimmer1
God1
Imp1
Knight1
Ooze1
Praetor1
Snake1
Spirit1
Thrull1
Warrior1
Outlaws5
Party5
Artifact13
Equipment1
Sorcery12
Vampire1
Warlock1
Instant9
Enchantment4
Aura1
Glimmer1
Snake1
Planeswalker1
Liliana1
Legends11
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite death triggersInfinite creature ETBInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite creature LTBInfinite creature sacrifice triggersReturn all creature cards from all graveyards to the battlefield under your control
Near-infinite draw triggersNear-infinite lifegainNear-infinite lifelossNear-infinite lootingNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 2 · late two-card combo, for eight mana or lessInfinite lifeloss for target opponentTarget opponent loses the game
Infinite card drawInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite black mana
Group
Color
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