COMMANDER · DECK
The Fantastic Four
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
19 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
19 cardsInstant
10 cardsLand
23 cardsMAYBE12 CARDS
Creature
3 cardsEnchantment
2 cardsArtifact
1 cardSorcery
6 cardsMONEY CARDS·58 CARDS·$402.16
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Creature
13 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
7 cardsInstant
5 cardsLand
18 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic19
Basic16
Forest10
Island10
Mountain10
Plains10
Creature20
Hero13
Human13
Scientist5
Beast1
Cat1
Dragon1
Elder1
God1
Golem1
Illusion1
Mutant1
Noble1
Orc1
Ranger1
Sorcery19
Enchantment10
God1
Instant10
Artifact8
Equipment2
Golem1
Infinity1
Stone1
Vehicle1
Legends19
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
18 cards not in the pool
NOT IN THE POOL · 18
Comments · 0
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