COMMANDER · DECK
Hoof Druid Tribal
Bracket 4 · Optimized2020-05-22
DECK $
$2,427.62
MYTHIC
7
RARE
50
UNCOMMON
17
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
44 cardsEnchantment
4 cardsArtifact
1 cardsSorcery
6 cardsInstant
9 cardsLand
21 cardsMAYBE7 CARDS
Creature
6 cardsArtifact
1 cardsMONEY CARDS·62 CARDS·$1,928.91
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Planeswalker
2 cardsCreature
29 cardsEnchantment
4 cardsArtifact
1 cardsSorcery
4 cardsInstant
7 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Intruder Alarm + Imperious Perfect: early arguably two-card combo, for four mana or less
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Intruder Alarm + Imperious Perfect — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature45
Elf34
Druid25
Shaman4
Human3
Warrior3
Shapeshifter2
Beast1
Bird1
Dryad1
Elemental1
Forest1
Mutant1
Phyrexian1
Ranger1
Satyr1
Scout1
Snake1
Spirit1
Wizard1
Party4
Land34
Nonbasic20
Basic14
Forest15
Island2
Dryad1
Instant9
Sorcery6
Enchantment5
Artifact2
Phyrexian1
Shapeshifter1
Planeswalker2
Garruk2
Legends8
Historic10
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite ETBInfinite untap of creatures you controlInfinite mana creatures you control can produce