COMMANDER · DECK
Dog and human
Bracket 4 · Optimized@Claudius · 2024-11-03
DECK $
$173.26
MYTHIC
4
RARE
21
UNCOMMON
27
COMMON
48
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardCreature
9 cardsEnchantment
8 cardsArtifact
5 cardsSorcery
14 cardsInstant
29 cardsLand
12 cardsMONEY CARDS·30 CARDS·$118.17
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Creature
3 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
11 cardsInstant
9 cardsLand
1 cardBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 extra-turn cards — chaining turns is Bracket 4
- Temporal Manipulation + Seasons Past + Invert // Invent: infinite extra turns
- Temporal Manipulation + Seasons Past + Personal Tutor: infinite extra turns
- Temporal Manipulation + Seasons Past + Mystical Tutor: infinite extra turns
- and 4 more combos that bear on the bracket, listed below
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 4
COMBOS · 7
- Temporal Manipulation + Seasons Past + Invert // Invent — Bracket 4, infinite extra turns
- Temporal Manipulation + Seasons Past + Personal Tutor — Bracket 4, infinite extra turns
- Temporal Manipulation + Seasons Past + Mystical Tutor — Bracket 4, infinite extra turns
- Walk the Aeons + Seasons Past + Personal Tutor — Bracket 4, infinite extra turns
- Walk the Aeons + Seasons Past + Mystical Tutor — Bracket 4, infinite extra turns
- Walk the Aeons + Seasons Past + Invert // Invent — Bracket 4, infinite extra turns
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
3 banned cards
BANNED · 3
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 24 cards not in the pool
BANNED · 1
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Land32
Nonbasic9
Basic23
Forest10
Island9
Mountain7
Instant29
Sorcery14
Creature11
Human4
Wizard3
Druid2
Elf2
Plant2
Dog1
Drake1
Elemental1
Orc1
Shaman1
Wall1
Party3
Enchantment8
Aura4
Class1
Artifact5
Equipment1
Planeswalker1
Narset1
Legends4
Historic9
LAND PROBABILITY
32 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.9%
TURN 548.7%
TURN 671.4%
TURN 785.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
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