COMMANDER · DECK
Titania Protector Of Them All
Bracket 4 · Optimized2015-08-02
ONLY 99 CARDSNO COMMANDER
DECK $
$424.92
MYTHIC
11
RARE
29
UNCOMMON
21
COMMON
39
POTENTIAL COMMANDERS2 OPTIONS
Creature
2 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
17 cardsEnchantment
11 cardsArtifact
8 cardsSorcery
24 cardsInstant
2 cardsLand
16 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·40 CARDS·$324.58
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Planeswalker
2 cardsCreature
6 cardsEnchantment
10 cardsArtifact
7 cardsSorcery
10 cardsInstant
1 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 mass land denial cards — only Bracket 4 allows it
- 2 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
- Glacial Chasm + Crucible of Worlds + Exploration: locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya: locks the table
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 2
EXTRA TURNS · 0
None
COMBOS · 3
- Glacial Chasm + Zuran Orb + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land35
Nonbasic15
Basic20
Forest20
Sorcery24
Arcane1
Creature17
Elf4
Elemental3
Human3
Scout3
Shaman3
Druid2
Beast1
Centaur1
Eldrazi1
Elephant1
Golem1
Nissa1
Ranger1
Snake1
Treefolk1
Wizard1
Party1
Enchantment12
Aura2
Centaur1
Treefolk1
Artifact9
Equipment2
Golem1
Planeswalker3
Nissa3
Elf1
Scout1
Instant2
Legends6
Historic13
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock