COMMANDER · DECK
Merfolk?
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
49 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
7 cardsInstant
4 cardsLand
3 cardsMONEY CARDS·19 CARDS·$71.30
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Creature
14 cardsEnchantment
1 cardArtifact
1 cardSorcery
2 cardsInstant
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature50
Merfolk42
Wizard15
Soldier5
Druid4
Rogue4
Scout4
Shaman4
Cleric3
Bard2
Human2
Noble2
Archer1
Drake1
Elf1
God1
Knight1
Leviathan1
Mercenary1
Saga1
Shapeshifter1
Spirit1
Treefolk1
Changeling1
Outlaws5
Party21
Land35
Basic35
Forest12
Island12
Plains11
Sorcery7
Arcane1
Lesson1
Merfolk1
Instant5
Bard1
Merfolk1
Wizard1
Enchantment3
Leviathan1
Saga1
Artifact2
Legends12
Historic15
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS1 COMBO
Bracket 4
infinite extra turns
- Lock
- Infinite turns
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
22 cards not in the pool
NOT IN THE POOL · 22
Comments · 0
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