COMMANDER · DECK
Do It Again
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
28 cardsEnchantment
10 cardsArtifact
12 cardsSorcery
6 cardsInstant
6 cardsLand
21 cardsMONEY CARDS·21 CARDS·$59.90
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Creature
8 cardsEnchantment
4 cardsArtifact
4 cardsSorcery
2 cardsInstant
3 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land37
Nonbasic18
Basic19
Mountain8
Plains7
Swamp6
Creature29
Human12
Goblin4
Knight3
Soldier3
Spirit3
Warrior3
Berserker2
Giant2
Rogue2
Samurai2
Cat1
Cleric1
Demon1
Dinosaur1
Dwarf1
Elder1
Elemental1
Elf1
Ogre1
Phoenix1
Pirate1
Rebel1
Shaman1
Vampire1
Outlaws3
Party6
Artifact12
Equipment4
Enchantment11
Aura3
Background1
Curse1
Instant6
Sorcery6
Legends16
Historic25
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
COMMANDER BRACKET
Bracket 4 · Optimized
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 1
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
Comments · 0
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