COMMANDER · DECK
Wort
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
10 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
31 cardsInstant
16 cardsLand
6 cardsMAYBE13 CARDS
Creature
3 cardsEnchantment
1 cardArtifact
1 cardSorcery
8 cardsMONEY CARDS·35 CARDS·$127.62
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Creature
6 cardsEnchantment
4 cardsArtifact
2 cardsSorcery
9 cardsInstant
10 cardsLand
4 cardsSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land36
Nonbasic4
Basic32
Mountain19
Forest13
Sorcery31
Arcane1
Instant16
Creature11
Shaman5
Goblin3
Dragon2
Elf2
Human2
Citizen1
Devil1
Druid1
Dwarf1
Elemental1
Scout1
Enchantment4
Saga1
Artifact2
Equipment1
Legends4
Historic7
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
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