COMMANDER · DECK
Hapatra -1/-1 counters
Bracket 3 · Upgraded2021-01-21
DECK $
$248.79
MYTHIC
5
RARE
10
UNCOMMON
30
COMMON
55
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
20 cardsEnchantment
8 cardsArtifact
13 cardsSorcery
8 cardsInstant
12 cardsLand
13 cardsMONEY CARDS·23 CARDS·$182.86
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Creature
9 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
3 cardsInstant
2 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Zulaport Cutthroat: locks the table
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Obelisk Spider: locks the table
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Zulaport Cutthroat — Bracket 3, locks the table
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Obelisk Spider — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
15 cards not in the pool
NOT IN THE POOL · 15
CURVE
COLOR
TYPES
Land38
Nonbasic12
Basic26
Forest13
Swamp13
Aura1
Gate1
Creature21
Human5
Elf4
Crocodile3
Demon3
Cleric2
Druid2
Insect2
Zombie2
Advisor1
Ally1
Archer1
Demigod1
Elk1
God1
Hydra1
Rogue1
Scorpion1
Shaman1
Spider1
Turtle1
Wall1
Warrior1
Outlaws1
Party4
Artifact15
Elk1
Equipment1
Wall1
Instant12
Enchantment9
Aura4
Cartouche1
Demigod1
Treefolk1
Sorcery8
Planeswalker1
Vraska1
Legends8
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite lifelossNear-infinite LTBNear-infinite sacrifice triggersLock
Bracket 3 · locks the tableNear-infinite lifelossNear-infinite lifegain triggersNear-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite creature sacrifice triggersNear-infinite card drawNear-infinite draw triggersDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersLock
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