COMMANDER · DECK
TUBTHUMPIN
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
25 cardsEnchantment
11 cardsArtifact
2 cardsSorcery
21 cardsInstant
5 cardsLand
5 cardsMONEY CARDS·7 CARDS·$21.78
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Creature
3 cardsEnchantment
2 cardsSorcery
1 cardLand
1 cardSAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Land35
Nonbasic2
Basic33
Mountain17
Forest9
Swamp7
Creature26
Warrior8
Goblin4
Human3
Beast2
Devil2
Rogue2
Avatar1
Berserker1
Boar1
Dog1
Dragon1
Elemental1
Giant1
Hellion1
Knight1
Lizard1
Minotaur1
Nightmare1
Ogre1
Plant1
Skeleton1
Spirit1
Vampire1
Wolf1
Wurm1
Zombie1
Outlaws2
Party10
Sorcery21
Enchantment11
Aura4
Saga1
Instant6
Artifact2
Equipment1
Food1
Legends3
Historic5
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
COMMANDER BRACKET
Bracket 1 · Exhibition
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
14 cards not in the pool
NOT IN THE POOL · 14
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