COMMANDER · DECK
Dual Golgari - Tyvar's Celebration
Bracket 3 · Upgraded@DKubone
120 CARDS (LIMIT 100)NO COMMANDER
DECK $
$2,860.10
MYTHIC
7
RARE
58
UNCOMMON
28
COMMON
27
POTENTIAL COMMANDERS6 OPTIONS
Tyvar the Bellicose·Harald, King of Skemfar·Rhys the Exiled·Izoni, Thousand-Eyed·Lathril, Blade of the Elves·Miara, Thorn of the Glade + Numa, Joraga Chieftain
Creature
7 cardsMAIN120 CARDS
Planeswalker
3 cardsCreature
52 cardsEnchantment
6 cardsArtifact
6 cardsSorcery
7 cardsInstant
8 cardsLand
25 cardsMONEY CARDS·73 CARDS·$2,279.48
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Planeswalker
3 cardsCreature
30 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
4 cardsInstant
6 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania: early arguably two-card combo, with no mana to spend
- Staff of Domination + Circle of Dreams Druid: early arguably two-card combo, with no mana to spend
- and 9 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
- Staff of Domination + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Priest of Titania — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Circle of Dreams Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Circle of Dreams Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Gyre Sage — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Gyre Sage — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Elvish Archdruid — Bracket 3, early arguably two-card combo, with no mana to spend
- Umbral Mantle + Incubation Druid — Bracket 3, early two-card combo, with no mana to spend
- Umbral Mantle + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, for four mana or less
- Tyvar, the Pummeler + Devoted Druid — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature52
Elf49
Druid17
Warrior13
Shaman7
Scout3
Archer2
Human2
Noble2
Rogue2
Shapeshifter2
Artificer1
Berserker1
Cleric1
Mutant1
Changeling1
Outlaws2
Party16
Land39
Nonbasic24
Basic15
Forest11
Swamp10
Druid1
Elf1
Instant10
Sorcery8
Artifact7
Equipment1
Shapeshifter1
Enchantment6
Class1
Saga1
Planeswalker3
Tyvar2
Freyalise1
Legends30
Historic36
LAND PROBABILITY
38 LANDS · 120 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.2%
TURN 550.6%
TURN 673.0%
TURN 786.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite green manaInfinite power and toughness for certain creatures until end of turnInfinite +1/+1 counters on creatures you control
Infinitely large creature until end of turnInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite +1/+1 counters on creatures you control
Infinite +1/+1 counters on most creatures you control
Infinite +1/+1 counters on most creatures you control
Infinite +1/+1 counters on most creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · two-card combo, for six mana or lessInfinite green manaInfinitely large creatures you control until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early two-card combo, with no mana to spendInfinitely large creature until end of turn